Select

Ein Select ermöglicht es Usern, eine einzelne Option aus einer vordefinierten Liste auszuwählen.GitHubMarkdown

Properties

PropertyTypeDescription
isReadOnly
boolean
Whether the component is read only.
id
string
The element's unique identifier. See [MDN](https://developer.mozilla.org/en-US/docs/Web/HTML/Global_attributes/id).
translate
yesno
isOpen
boolean
Sets the open state of the menu.
defaultOpen
boolean
Sets the default open state of the menu.
style
StyleOrFunction<TooltipRenderProps>
The inline [style](https://developer.mozilla.org/en-US/docs/Web/API/HTMLElement/style) for the element. A function may be provided to compute the style based on component state.
render
DOMRenderFunction<"div", TooltipRenderProps>
Overrides the default DOM element with a custom render function. This allows rendering existing components with built-in styles and behaviors such as router links, animation libraries, and pre-styled components. Requirements: - You must render the expected element type (e.g. if `<button>` is expected, you cannot render an `<a>`). - Only a single root DOM element can be rendered (no fragments). - You must pass through props and ref to the underlying DOM element, merging with your own prop as appropriate.
dir
string
lang
string
hidden
boolean
inert
boolean
validationBehavior
nativeariaDefault: 'native'
Whether to use native HTML form validation to prevent form submission when the value is missing or invalid, or mark the field as required or invalid via ARIA.
isDisabled
boolean
Whether the input is disabled.
isRequired
boolean
Whether user input is required on the input before form submission.
isInvalid
boolean
Whether the input value is invalid.
validate
((value: TimeValue) => trueValidationError)
A function that returns an error message if a given value is invalid. Validation errors are displayed to the user when the form is submitted if `validationBehavior="native"`. For realtime validation, use the `isInvalid` prop instead.
autoFocus
boolean
Whether the element should receive focus on render.
value
TimeValue
The current value (controlled).
defaultValue
TimeValue
The default value (uncontrolled).
name
string
The name of the input, used when submitting an HTML form.
form
string
The `<form>` element to associate the input with. The value of this attribute must be the id of a `<form>` in the same document. See [MDN](https://developer.mozilla.org/en-US/docs/Web/HTML/Reference/Elements/input#form).
slot
string
A slot name for the component. Slots allow the component to receive props from a parent component. An explicit `null` value indicates that the local props completely override all props received from a parent.
placeholder
stringDefault: 'Select an item' (localized)
Temporary text that occupies the select when it is empty.
excludeFromTabOrder
boolean
Whether to exclude the element from the sequential tab order. If true, the element will not be focusable via the keyboard by tabbing. This should be avoided except in rare scenarios where an alternative means of accessing the element or its functionality via the keyboard is available.
autoComplete
string
Describes the type of autocomplete functionality the input should provide if any. See [MDN](https://developer.mozilla.org/en-US/docs/Web/HTML/Element/input#htmlattrdefautocomplete).
selectedKey
Key
The currently selected key in the collection (controlled). @deprecated
defaultSelectedKey
Key
The initial selected key in the collection (uncontrolled). @deprecated
disabledKeys
Iterable<Key>
The item keys that are disabled. These items cannot be selected, focused, or otherwise interacted with.
selectionMode
multiplesingleDefault: 'single'
Whether single or multiple selection is enabled.
shouldCloseOnSelect
boolean
Whether the Select should close when an item is selected. Defaults to true if selectionMode is single, false otherwise.
allowsEmptyCollection
boolean
Whether the select should be allowed to be open when the collection is empty.
children
ReactNode
wrapWith
ReactElement<unknown, string | JSXElementConstructor<any>>
ref
Ref<HTMLSpanElement>
Allows getting a ref to the component instance. Once the component unmounts, React will set `ref.current` to `null` (or call the ref with `null` if you passed a callback ref). @see React Docs
key
Key
className
string
The elements class name.

Events

PropertyTypeDescription
onChange
((value: Key | Key[]) => void)
Handler that is called when the selected value changes.
onSelectionChange
((value: Key | Key[]) => void)
Handler that is called when the selection changes. @deprecated Use `onChange` instead.
onOpenChange
((isOpen: boolean) => void)
Method that is called when the open state of the menu changes.
onClick
MouseEventHandler<HTMLDivElement>
onClickCapture
MouseEventHandler<HTMLDivElement>
onAuxClick
MouseEventHandler<HTMLDivElement>
onAuxClickCapture
MouseEventHandler<HTMLDivElement>
onContextMenu
MouseEventHandler<HTMLDivElement>
onContextMenuCapture
MouseEventHandler<HTMLDivElement>
onDoubleClick
MouseEventHandler<HTMLDivElement>
onDoubleClickCapture
MouseEventHandler<HTMLDivElement>
onMouseDown
MouseEventHandler<HTMLDivElement>
onMouseDownCapture
MouseEventHandler<HTMLDivElement>
onMouseEnter
MouseEventHandler<HTMLDivElement>
onMouseLeave
MouseEventHandler<HTMLDivElement>
onMouseMove
MouseEventHandler<HTMLDivElement>
onMouseMoveCapture
MouseEventHandler<HTMLDivElement>
onMouseOut
MouseEventHandler<HTMLDivElement>
onMouseOutCapture
MouseEventHandler<HTMLDivElement>
onMouseOver
MouseEventHandler<HTMLDivElement>
onMouseOverCapture
MouseEventHandler<HTMLDivElement>
onMouseUp
MouseEventHandler<HTMLDivElement>
onMouseUpCapture
MouseEventHandler<HTMLDivElement>
onTouchCancel
TouchEventHandler<HTMLDivElement>
onTouchCancelCapture
TouchEventHandler<HTMLDivElement>
onTouchEnd
TouchEventHandler<HTMLDivElement>
onTouchEndCapture
TouchEventHandler<HTMLDivElement>
onTouchMove
TouchEventHandler<HTMLDivElement>
onTouchMoveCapture
TouchEventHandler<HTMLDivElement>
onTouchStart
TouchEventHandler<HTMLDivElement>
onTouchStartCapture
TouchEventHandler<HTMLDivElement>
onPointerDown
PointerEventHandler<HTMLDivElement>
onPointerDownCapture
PointerEventHandler<HTMLDivElement>
onPointerMove
PointerEventHandler<HTMLDivElement>
onPointerMoveCapture
PointerEventHandler<HTMLDivElement>
onPointerUp
PointerEventHandler<HTMLDivElement>
onPointerUpCapture
PointerEventHandler<HTMLDivElement>
onPointerCancel
PointerEventHandler<HTMLDivElement>
onPointerCancelCapture
PointerEventHandler<HTMLDivElement>
onPointerEnter
PointerEventHandler<HTMLDivElement>
onPointerLeave
PointerEventHandler<HTMLDivElement>
onPointerOver
PointerEventHandler<HTMLDivElement>
onPointerOverCapture
PointerEventHandler<HTMLDivElement>
onPointerOut
PointerEventHandler<HTMLDivElement>
onPointerOutCapture
PointerEventHandler<HTMLDivElement>
onGotPointerCapture
PointerEventHandler<HTMLDivElement>
onGotPointerCaptureCapture
PointerEventHandler<HTMLDivElement>
onLostPointerCapture
PointerEventHandler<HTMLDivElement>
onLostPointerCaptureCapture
PointerEventHandler<HTMLDivElement>
onScroll
UIEventHandler<HTMLDivElement>
onScrollCapture
UIEventHandler<HTMLDivElement>
onWheel
WheelEventHandler<HTMLDivElement>
onWheelCapture
WheelEventHandler<HTMLDivElement>
onAnimationStart
AnimationEventHandler<HTMLDivElement>
onAnimationStartCapture
AnimationEventHandler<HTMLDivElement>
onAnimationEnd
AnimationEventHandler<HTMLDivElement>
onAnimationEndCapture
AnimationEventHandler<HTMLDivElement>
onAnimationIteration
AnimationEventHandler<HTMLDivElement>
onAnimationIterationCapture
AnimationEventHandler<HTMLDivElement>
onTransitionCancel
TransitionEventHandler<HTMLDivElement>
onTransitionCancelCapture
TransitionEventHandler<HTMLDivElement>
onTransitionEnd
TransitionEventHandler<HTMLDivElement>
onTransitionEndCapture
TransitionEventHandler<HTMLDivElement>
onTransitionRun
TransitionEventHandler<HTMLDivElement>
onTransitionRunCapture
TransitionEventHandler<HTMLDivElement>
onTransitionStart
TransitionEventHandler<HTMLDivElement>
onTransitionStartCapture
TransitionEventHandler<HTMLDivElement>
onFocus
((e: FocusEvent<Element, Element>) => void)
Handler that is called when the element receives focus.
onBlur
((e: FocusEvent<Element, Element>) => void)
Handler that is called when the element loses focus.
onFocusChange
((isFocused: boolean) => void)
Handler that is called when the element's focus status changes.
onKeyDown
((e: KeyboardEvent) => void)
Handler that is called when a key is pressed.
onKeyUp
((e: KeyboardEvent) => void)
Handler that is called when a key is released.

Accessibility

PropertyTypeDescription
aria-label
string
Defines a string value that labels the current element.
aria-labelledby
string
Identifies the element (or elements) that labels the current element.
aria-describedby
string
Identifies the element (or elements) that describes the object.
aria-details
string
Identifies the element (or elements) that provide a detailed, extended description for the object.

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